#ifndef COOLPOOL_GLCALLBACKS_H_
#define COOLPOOL_GLCALLBACKS_H_

#include <GL/freeglut.h>
#include <boost/thread.hpp>

#include "Cue.h"
#include "CueGLPicker.h"
#include "GLTools.h"
#include "Simulation.h"

void idle();
void key(unsigned char key, int x, int y);
void resize(int width, int height);

#endif
